Lecture Series 2009-2010

Nowcasting

Design Theory and the Digital Humanities

October 16, 2009, 9:00 am

NOWCASTING is the first conference to apply design theory to emerging issues in the digital humanities. Showcasing digital humanities projects at every level from Google mapping to super computing visualization, the Nowcasting seminar proposes that learning from communication design, interaction design, and industrial design will be vital to 21st century humanistic inquiry.

The Nowcasting Seminar is organized by Peter Lunenfeld + sponsored by University of California Humanities Research Institute (UCHRI), UCLA Design|Media Arts ,Digital Humanities + Media Study

Jonathan Harris, Mobile Media Lecture Series

Escaping Aesthetic Alcatraz: Re-imagining the Architecture of our Online Homes

October 27, 2009, 6:00 pm

Jonathan Harris makes projects that re-imagine how humans relate to technology and to each other. Combining elements of computer science, anthropology, visual art and storytelling, his projects range from building the world’s largest time capsule (with Yahoo!) to documenting an Alaskan Eskimo whale hunt on the Arctic Ocean (with a warm hat). He is the co-creator of We Feel Fine, which continuously measures the emotional temperature of the human world through large-scale blog analysis, and has made other projects about online dating, modern mythology, anonymity, news, and language. After studying computer science at Princeton University, he won a 2005 Fabrica fellowship and three Webby Awards. His work has also been recognized by AIGA, Ars Electronica, the state of Vermont (for which he co-designed the state quarter), Print Magazine (which named him a 2008 New Visual Artist) and The World Economic Forum (which named him a 2009 Young Global Leader). He has given talks at Google, Princeton and Stanford Universities, the TED Conference, and at two hippy forest gatherings. His projects have been shown at The Museum of Modern Art (New York), Le Centre Pompidou (Paris), and have appeared on CNN, NPR, BBC, and Bhutanese television. Born in Vermont, he now floats between Brooklyn, NY, the open road, and cyberspace.

The American Magic Lantern Theater presents

The Halloween Magic Lantern Show followed by discussion

October 29, 2009, 6:00 pm

Victorian Halloween Magic-Lantern Show!
Travel back in time with the family-friendly fun of America’s only Victorian magic-lantern show. An authentic 1890s visual extravaganza projected on a full-sized screen the kind of show that led to the movies! Spooktacular Halloween stories like Poe’s The Raven, bizarre animated comedy and outrageous songs all dramatized on screen by a live showman and singer/pianist. The audience participates in the fun, creating sound effects, and joining in chants and hilarious sing-alongs like The Worms Crawl In. ~~ For 18 years, The American Magic-Lantern Theater has delighted audiences from Lincoln Center to Singapore. It’s an incredible experience . . . Don't miss them. They're a living national treasure! For adults and children 6+.

Jordan Weisman

Mobile Media Lecture Series

November 3, 2009, 6:00 pm

Jordan has been the creative force behind a number of entertainment companies, including his newest venture, Smith & Tinker (connected toys), FASA Corporation (roleplaying games), Virtual World Entertainment (networked virtual reality entertainment) acquired by the Disney Family, FASA Interactive (PC games, including the MechWarrior franchise) acquired by Microsoft, WizKids (collectible games) acquired by Topps Inc., and 42 Entertainment (alternate reality gaming).

During his career, Jordan has created some of the largest and longest-lasting franchises in the gaming industry, including BattleTech/MechWarrior, Shadowrun and Crimson Skies.

With Smith & Tinker, Jordan is reinventing play for today’s children by creating toys and games that combine the endless expandability of online content and the power of neighborhood social dynamics to create a truly connected play experience that moves seamlessly between kids’ online and offline worlds.

Kevin Slavin

Mobile Media Lecture Series

November 12, 2009, 6:00 pm

Kevin Slavin is the Managing Director and co-founder of Area/Code, in New York City. Working with media companies, museums, brands and foundations, Area/Code focuses on games with computers in them. Their work frequently extends game systems into the real world, and the other way around. Prior to founding Area/Code, Slavin was an artist and an advertising executive, never at the same time.

Mobile Media Symposium

Presentations and Panel Discussions

November 13, 2009, 11:00 am

This day of presentations and panel discussions will explore how emerging networked devices are changing the ways we communicate, entertain ourselves, and explore the city. They day will feature nine presentations grouped around three themes: new interface concepts, networked games, and geospatial media. Each theme will be further dissected by a moderated panel and discussion with the larger group of attendees. Organized by Casey Reas, Julian Bleecker, Robin Hunicke, and John Underkoffler.

HENRY JENKINS

What Game Designers Need to Know About Transmedia Entertainment

February 11, 2010, 6:00 pm

Increasingly, convergence culture is giving rise to a still emerging mode of entertainment which links experiences and information together across multiple media platforms, enabling multiple ways of engaging with the content. Each medium makes its own distinctive contribution to the transmedia experience while each also provides a point of entry into the franchise as a whole. In this talk, Henry will introduce some core concepts which are central to understanding transmedia entertainment, including notions of seriality and world building, and will explore the specific contributions which games (including traditional video games and alternate reality games) are making to the larger realm of transmedia franchises. In doing so, he will draw examples from a wide range of transmedia projects, including The Matrix, Harry Potter, Lost, Star Wars, and Heroes.

Henry Jenkins joins USC from the Massachusetts Institute of Technology, where he was Peter de Florez Professor in the Humanities. He directed MIT’s Comparative Media Studies graduate degree program from 1993-2009, setting an innovative research agenda during a time of fundamental change in communication, journalism and entertainment.

Gadget Ok!

Device Art Symposium

February 18, 2010, 9:00 am

Device Art challenges traditional paradigms of art. The borders between art and other related fields are no longer clear-cut. Device Art explores new ways of bridging art, design, technology, science and entertainment by using both latest innovations and everyday technology. It also introduces elements derived from the Japanese traditional culture such as the appreciation of tools and materials. Device art is often playful and can be realized as gadgets. Some of them are even turned into commercial products meant to make our lives a little more interesting and to help us understand what it means to live in a media society. While it reflects elements of the Japanese culture, Device Art is also influences by worldwide phenomena in art, design, fashion, architecture, etc, and the do-it-yourself technology movement.

Symposium presenters: Hiroo Iwata (University of Tsukuba, artist/engineer) Novmichi Tosa (Maywa Denki, artist) Sachiko Kodama (University of ElectroCommunication, artist) Kazuhiko Hachiya (artist, not confirmed) Machiko Kusahara (Waseda University / UCLA Art | Sci Center) Victoria Vesna (UCLA) Erkki Huhtamo (UCLA) Peter Lunenfeld (UCLA) Casey Reas (UCLA) Frederik Shodt (writer, not confirmed)

Locations: The EDA and The Bermant Gallery at Broad Art Center and The Auditorium and the Art | Sci Gallery at the California NanoScience Institute.

Career Day

Mobile Media Lecture Series

April 7, 2010, 5:00 pm

Description coming soon.

Matmos

Lecture

November 12, 2009, 6:00 pm

Description coming soon.




UCLA - Design | Media Arts

Broad art Center - EDA (Room 1260)

Lectures begin promptly at 6:00 pm

The UCLA Department of Design | Media Arts (DMA) offers a comprehensive, multidisciplinary approach to media creation that fosters individual exploration and innovative thinking. Our internationally renowned faculty provides each student with a creative and intellectual foundation for constructing a unique contribution to culture. DMA is committed to educating conscientious creators bby emphasizing production within the context of history and theory. The core curriculum is augmented by series of vital lectures, workshops, and other events, and we actively encourage our students to pursue other interests within the university.


EDA  (Map)
Broad Art Center
240 Charles E. Young Drive, Room 1250
Los Angeles, CA 90095
Parking is $10 all day, and is available in structure 3, adjacent to the building. For more information, call 310.825.9007.