Eddo Stern is an artist and game designer. He was born in Tel Aviv, Israel and lives in Los Angeles. At the Design | Media Arts Department, where he is currently Chair, he teaches courses on game design and culture; computer game development; and physical computing in an art context. His work explores the uneasy and otherwise unconscious connections between physical existence and electronic simulation, surrounding the subject matters of violence, memory and identification. He works with various media including computer software & hardware, game design, live performance, digital video, and kinetic sculpture. He is a strong advocate for independent game development, and the inherent potential of game design as a medium for artistic expression and cultural impact.
His work has been widely exhibited at international venues including The Tate Gallery Liverpool, The Sundance Film Festival, The Haifa Museum of Art, Museo Reina Sofia, Electronic Entertainment Expo(E3), MuHKA, The Walker Art Center, The Game Developers Conference, Kunsthalle Düsseldorf, The Institute of Contemporary Art, The New Museum for Contemporary Art, IndieCade, The Rotterdam Film Festival, The Kitchen, The Hammer Museum, Light Industry, ICC Tokyo, The Australian Center of the Moving Image, The Art Gallery of Ontario, Machine Project, Forum des Images, Image Forum Tokyo, The British Film Institute, The Adelaide Film Festival. He is a recipient of a Rockefeller Foundation new media fellowship, an emerging fields grant from the Creative Capital Foundation, and a Media Arts stipend from the Edith Russ Foundation.