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© 2011 UCLA Design Media Arts

+ GAME DESIGN
Instructor: Jonathan Cecil

In DESMA 3 students will be introduced to game design fundamentals by analyzing popular games, as well as learning the workflow required to develop an independent digital game. Students will learn about methods for storyboarding, character design and animation, as well as programming.


Students will create their games using Unity 3 as a game engine and Adobe Creative Suite for game asset creation. At the end of the class students will publish their game on the class website. Class may include a visit from a professional game developer or field trip.

WEEK 1 DOCUMENTATION
WEEK 2 DOCUMENTATION